AreaNode | This class handles setting up a game area |
BackgroundNode | |
Xml::Document | Xml Document |
Xml::Element | Xml Element |
EventInterpreter | Uses lua to parse event files, to take relevent action |
Exit | Often i need to print an error and exit |
Image | An image wrapper class |
Node | Base abstract 'Node' framework class |
Xml::NoDocument | This struct is thrown when Xml::Document tries to load a non existant document |
Scene | |
Screen | |
Signal | Signal message class |
StartUpResourceNode | Called once, on program startup explicitly |
World | Application's Communication Server System |