world.h
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#ifndef WORLD_H
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#define WORLD_H
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#include "node.h"
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00011 class World
00012 {
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public:
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World();
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~World();
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void Register(
const string &name ,
Node &newnode);
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void Broadcast(
const string &
id ,
Signal &sig);
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void SendSignal(
const string &name ,
const string &
id ,
Signal &sig);
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private:
00030 map<string , Node*>
nodes;
00031 };
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#endif
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