00001 #ifndef STARTUPRESOURCENODE_H 00002 #define STARTUPRESOURCENODE_H 00003 00004 #include "world/node.h" 00005 #include "world/signal.h" 00006 00007 #include "types/xml/xml.h" 00008 00010 class StartUpResourceNode : public Node 00011 { 00012 public: 00013 /***/ 00014 StartUpResourceNode(World *parent); 00015 /***/ 00016 ~StartUpResourceNode(); 00017 00019 void RecieveSignal(const string &id , Signal &sig); 00020 private: 00021 void Start(Signal &sig); 00022 void StartScreen(Xml::Element screen); 00023 void StartGameArea(Xml::Element game); 00024 }; 00025 00026 #endif