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image.h

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00001 #ifndef IMAGE_H 00002 #define IMAGE_H 00003 00004 #include "screen.h" 00005 00006 #include <SDL/SDL.h> 00007 00009 class Image : public Screen 00010 { 00011 public: 00014 Image(const char *src); 00016 ~Image(); 00017 00019 void Draw(int x , int y); 00020 private: 00021 SDL_Surface *sur; 00022 }; 00023 00024 #endif

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