| BackgroundNode(World *parent) | BackgroundNode | |
| Broadcast(const string &id, Signal &sig) | Node | [protected] |
| Node(World *par) | Node | |
| RecieveSignal(const string &id, Signal &sig) | BackgroundNode | [virtual] |
| screenh | BackgroundNode | [private] |
| screenw | BackgroundNode | [private] |
| SendSignal(const string &name, const string &id, Signal &sig) | Node | [protected] |
| SetScreen(Signal &sig) | BackgroundNode | [private] |
| ~BackgroundNode() | BackgroundNode | |
| ~Node() | Node |
1.3.8