00001 #ifndef BACKGROUND_H 00002 #define BACKGROUND_H 00003 00004 #include "world/node.h" 00005 00006 /***/ 00007 class BackgroundNode : public Node 00008 { 00009 public: 00010 /***/ 00011 BackgroundNode(World *parent); 00012 /***/ 00013 ~BackgroundNode(); 00014 00015 /***/ 00016 void RecieveSignal(const string &id , Signal &sig); 00017 private: 00019 void SetScreen(Signal &sig); 00020 00021 int screenw; 00022 int screenh; 00023 }; 00024 00025 #endif