| AreaNode | This class handles setting up a game area |
| BackgroundNode | |
| Xml::Document | Xml Document |
| Xml::Element | Xml Element |
| EventInterpreter | Uses lua to parse event files, to take relevent action |
| Exit | Often i need to print an error and exit |
| Image | An image wrapper class |
| Node | Base abstract 'Node' framework class |
| Xml::NoDocument | This struct is thrown when Xml::Document tries to load a non existant document |
| Scene | |
| Screen | |
| Signal | Signal message class |
| StartUpResourceNode | Called once, on program startup explicitly |
| World | Application's Communication Server System |
1.3.8