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screen.h

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00001 #ifndef SCREEN_H 00002 #define SCREEN_H 00003 00004 #include <SDL/SDL.h> 00005 00006 class Screen 00007 { 00008 public: 00013 static void Init(int w , int h , int bpp); 00015 static void Flip(); 00016 protected: 00018 static SDL_Surface *LoadImage(const char *src); 00019 static SDL_Surface *screen; 00020 }; 00021 00022 #endif

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